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ABOUT ME
I am a 3D Artist / Motion Graphic Designer based in United States. As a 3D artist with 20 years of experience, I specialize in creating realistic and stylized 3D characters. I am also skilled in hard surface modeling, as well as texturing, shading and lighting. I use Cinema 4D, Maya, Zbrush, Mudbox, Substance 3D Painter and others. I use Arnold Render and Redshift to shade and render the 3d scenes and models that i create. I worked as a 3D artist for game cinematics, TV commercials, animated TV series and motion graphic artist for TV commercials, online ads and more.
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